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Translation missing: en.sections.collection_template.product_count
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102-88 Kill Team Approved Ops: Tac Ops/Mission Cards$51.25 $41.00The cards in this deck allow you to combine three mission types with nine standard killzone maps, or 10 Close Quarters maps – plus 27 Tac Ops cards, covering every archetype, and two alternate Tac ...
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//plentyofgames.com.au/cdn/shop/files/60010199041_EngKTStarterSet2Lead_771x1000.jpg?v=1697622152SALE102-84 Kill Team: Starter Set$128.00 $102.40Enter the thrilling world of tabletop gaming with the ultimate sci-fi skirmish game – Kill Team. This starter set is packed with everything you need to take your first steps into Kill Team, making ...
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103-18 Kill Team: Kasrkin$105.00 $93.60Amongst the storied regiments of Cadia, the Kasrkin are lauded as the elite of the elite. These special operatives are trusted with more potent weaponry, such as high-powered hot-shot lasguns, and ...
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103-44 Kill Team: Scout Squad$110.00 $88.00This multipart plastic kit allows you to build 10 Space Marines Scouts, skilled reconnaissance and infiltration specialists. You can use them as a full and complete kill team, or add them to your ...
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58-14 Aeldari: Shadowseer$35.50 $28.40Illusion, misdirection and terror are the psychic tools at the disposal of the Shadowseer. Wherever the Shadowseer treads on the battlefield discipline collapses, replaced by a bedlam of screams, g...
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102-97 Kill Team: Legionaries$120.00 $96.00Not even the Space Marines are safe from the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or turned traitor more recently, these baleful warriors combine their gene-given...
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//plentyofgames.com.au/cdn/shop/files/99120113069_KTTAUPathfindersStock_771x1000.jpg?v=1709773521SALE102-98 Kill Team: Pathfinders$77.00 $61.60This adaptable kit allows you to build 10 Pathfinders, along with 3 Drones. You can kit them them out as a Pathfinder unit for use in your games of Warhammer 40,000, or customise them to represent ...
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//plentyofgames.com.au/cdn/shop/files/99120102165_ForgefiendUpdateStock_a_771x1000.jpg?v=1707975268SALE43-14 Chaos Space Marines: Forgefiend$100.00 $80.00A gun-toting Heavy Support choice for Chaos Space Marines, Thousand Sons, and World Eaters armies This multipart plastic kit builds a Forgefiend – a predatory daemon engine built for ranged annih...
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49-45 Necrons: Chronomancer$67.00 $53.60Equipped with an aeonstave or an entropic lance Command time with the Chronomancer and ensure victory for your Necrons. This stunning kit comes with a choice of three heads, two different le...
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39-10 Deathwatch Veterans$75.00 $60.00Organised into small, elite companies plucked from Space Marine Chapters that have pledged a tithe of their strength in the struggle against the alien, the Deathwatch counts only heroes amongst its...
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//plentyofgames.com.au/cdn/shop/files/99070111001_HarlequinDeathJester01_771x1000.jpg?v=1699926807SALE58-15 Aeldari: Death Jester$35.50 $28.40Embracing the role of Death in its entirety, there is no mercy in the heart of a Death Jester. His outsize shuriken cannon reaps a deadly toll on his enemies as each round, impregnated with virulen...
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57-08 Grey Knights: Strike Squad$107.00 $85.60This multi-part plastic kit contains ten Grey Knights with Nemesis force swords, one of which can be built as the unit leader, a Justicar. The models are covered in the inscriptions, purity seals a...
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//plentyofgames.com.au/cdn/shop/files/99120108073_CustodianGuardStock_771x1000.jpg?v=1721714088SALE01-07 Adeptus Custodes: Custodian Guard$105.00 $84.00This multi-part plastic kit contains the components necessary to assemble a set of 5 Adeptus Custodes Custodian Guard, armed with either guardian spears or sentinel blades and storm shields. 1 mode...
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103-38 Kill Team: Inquisitorial Agents$94.50 $75.60This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team, or fiel...
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103-47 Kill Team: Termination$240.00Kill Team: Termination is the latest expansion for Kill Team, plunging you into a desperate fight for resources and control on a dying world. Take command of two new kill teams – zealous Brood Brot...
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59-10 Adeptus Mechanicus: Skitarii$83.00 $66.40This multi-part plastic kit contains everything needed to make either ten Skitarii Rangers or ten Skitarii Vanguard. Included in the box are 124 components - twenty-three heads, eleven of which are...
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103-33 Kill Team: Hearthkyn Salvagers$105.00 $84.00Builds 10 Hearthkyn, armed with bolters, ion blasters, and special weaponry A full Kill Team of resourceful explorers, also usable in a Leagues of Votann army This multipart plastic kit builds 10...
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103-38 Kill Team: Inquisitorial Agents$94.50 $75.60Builds seven agents, including a cyborg Gun Servitor and floating Tome-skull Secret acolytes who guard the Imperium in Kill Team and Warhammer 40,000 This multipart plastic kit builds seven Inqui...
Plenty Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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